Tag: f8

Facebook and GIPHY are now good friends

Facebook CEO Mark Zuckerberg extradites the keynote address at Facebook’s F8 Developer Conference on April 18, 2017 at McEnery Convention Center in San Jose, California .

Image: justin sullivan/ Getty Images

Once upon a era, Facebook did not carry GIFs. In point, there was a era when Facebook supported the file format and then made that they are consistent with away.

Developers is seeking to hack it. One group replaced, in a manner that is. GIPHY, one of the internet’s more successful GIF-based plaftorms, built and propelled specific features that let Facebook consumers share moving images on the site.

They weren’t GIFs, Mashable’s Lance Ulanoff reported back in 2013. As in they were not in the native GIF format, and more, they were moving images in Facebook posts and commentaries, which beings erroneously referred to as GIFs.

“You’re right this is not native GIF format carry but it is the first time you’ve managed to find a GIF on the Internet and then get it to play on Facebook, ” GIPHY founder and CEO Alex Chung wrote to Lance in an email. “We think that’s really awesome. We hope Facebook will support the. gif native format eventually and we are lobbying them to do so but that is up to them.”

Back in 2013, Facebook did not afford a timeline for the future of GIFs on Facebook.com.

GIPHY waited.

Image: giphy

Now, GIPHY and Facebook seem like the best of friends.

Last week, Facebook CEO Mark Zuckerberg and his unit presented the future of Facebook at F8, Facebook’s annual make conference. Their majestic plan to merger connect the world included social VR, internet-beaming drones, and typing with your intelligence, as well as sharing and creating more GIFs with the help of GIPHY.

During the theme representation, GIPHY was mentioned and displayed repeatedly 😛 TAGEND

GIPHY and Facebook, together, released three new commodities this week 😛 TAGEND

GIPHY Thoughts, for Facebook Camera an animated thinking bubble seems above the person’s intelligence and includes a random GIF of “what they’re thinking” 😛 TAGEND

GIPHY Live, for Facebook Live have animated lenses and gifs appear in a live streaming video on Facebook

GIPHY is likewise available in Messenger .

GIPHY sloped and decided to approve Facebook for three different integrations within the Facebook ecosystem.

We caught up with four members of GIPHY’s team representatives during the second daylight of F8, where the team shared their enjoy of GIFs whether it’s the technological format or a general picture show and explained how their relationship with Facebook has grown.

It began with Facebook appreciating GIFs back to the website in 2015.

What’s maybe most fascinating is GIPHY’s dedication to this launch. The unit, located out of New York, wasted the last month constructing the commodity. It wasn’t fast because each of the products were thoughts and coded alone for Facebook.

No money changed pass, according to GIPHY. In point, the company has already been to prioritize revenue. They don’t have to, more, Julie Logan, head of firebrand programme, told me. The companionship is still focused on germinating which intends going beings to share as countless GIFs as possible. That includes appointing GIFs and optimizing its API for other companies to use along with constructing these exclusive relationships.

While they weren’t paid by Facebook, the builds were worth noting, according to GIPHY.

Image: giphy

They now have access to practically 2 billion people via Facebook.

WATCH: Lady Gaga FaceTimed with Prince William to discuss a very important issue

Facebook’s top VR researcher explains why augmented reality is the future

Facebook CEO Mark Zuckerberg speaks at his company’s annual F8 developer meet .

Image: AP/ REX/ Shutterstock

Augmented reality is the future because it’s a lot more socially acceptable than virtual reality. That was the surprising sense from Chief Oculus Scientist Michael Abrash at F8.

During his parcel of the keynote, when numerous in attendance may have suspected he would dive more passionately into Oculus’ recent virtual reality advancements, Abrash instead laid down by an ambitious see for how how augmented actuality will eventually become as ubiquitous as the personal computer.

That Oculus’ top scientist depleted almost half an hour talking almost exclusively about augmented actuality , not virtual reality, may seem surprising, specially considering Facebook time exhausted its first real social VR app for Oculus, Facebook Infinite.

But Abrash made it quite clear why Facebook is so heavily invested in augmented actuality. In short, virtual reality will never be as ubiquitous as AR, because it will never be socially acceptable to use VR headsets in public, even if you are able do so safely.

On the other hand, “full AR, ” as Abrash described, will merely necessary transparent glasses that look like the eyeglasses parties already wear.

“Bright as the future of VR is though, and knowing what my crew at Oculus Research is working on I’d say it’s very bright surely, there’s one key points that they are able to never be VR’s strong suit: always on, go-everywhere, mixed actuality, ” Abrash said.

“Because no matter how good VR comes, few people would be comfortable fraternizing with someone whose eyes they can’t participate and social adequacy is an ultimate requirement for anything we wear in public.”

“Social acceptability is an ultimate requirement for anything we wear in public.”

That may sound self-evident, since anyone who has tried a VR headset could tell you it’s not socially acceptable to wear outside a gaming deep-seated. Abrash’s observes, nonetheless, are just a few of the most powerful commands we’ve examined hitherto on why Facebook is investing so heavily in augmented reality.

It’s too a little bit of a reality check( pun intended) for the VR community. “Bright” as the future of VR is, it indicates there are some very real limits to how far information and communication technologies can go.

That doesn’t mean that there’s no target for virtual reality, however.

“VR will be the most immersive way to interact with the virtual macrocosm and it will revolutionize how “were working” and play, ” Abrash said.

But if it’s not something that will be socially acceptable in public, it raises the issue of whether VR will be able to expand beyond its niche appeal. If everyone will have AR glasses in five or 10 years as Abrash foresaw, how many parties will too miss clunky VR headsets?

WATCH: Facebook shows off its intelligence interface the investigations and … wow

Facebook’s head of Oculus explains why augmented reality is the future

Facebook CEO Mark Zuckerberg words at his company’s annual F8 developer consultation .

Image: AP/ REX/ Shutterstock

Augmented reality is the future because it’s much more socially acceptable than virtual reality. That was the surprising content from Chief Oculus Scientist Michael Abrash at F8.

During his portion of the keynote, when numerous in attendance are likely to have supposed he would dive more deeply into Oculus’ latest virtual reality promotions, Abrash instead laid down by an ambitious seeing for how how augmented world will eventually become as ubiquitous as the personal computer.

That Oculus’ top scientist invested almost half an hour talking almost exclusively about augmented world , not virtual reality, may seem surprising, specially considering Facebook really released its first real social VR app for Oculus, Facebook Cavity.

But Abrash made it quite clear why Facebook is so heavily invested in augmented world. In short, virtual reality will never be as ubiquitous as AR, because it will never be socially acceptable to use VR headsets in public, even if you could do so safely.

On the other hand, “full AR, ” as Abrash described, will only compel transparent glasses that look like the eyeglasses beings already wear.

“Bright as the future of VR is though, and knowing what my unit at Oculus Research is working on I’d say it’s very bright undoubtedly, there’s one key area that will never be VR’s strong suit: always on, go-everywhere, mixed world, ” Abrash said.

“Because no matter how good VR gets, few people would be comfortable socializing with someone whose hearts they can’t receive and social propriety is an absolute requirement for anything we wear in public.”

“Social acceptability is an absolute requirement for anything we wear in public.”

That may sound self-evident, since anyone who has tried a VR headset could tell you it’s not socially acceptable to wear outside a gaming prepare. Abrash’s remarks, nonetheless, were some of the strongest terms we’ve heard hitherto to the reasons why Facebook is investing so heavily in augmented reality.

It’s likewise a little bit of a reality check( pun intended) for the VR community. “Bright” as the future of VR is, it hints there are some very real limits to how far information and communication technologies can go.

That doesn’t mean that there’s no residence for virtual reality, however.

“VR will be the most immersive style to interact with the virtual macrocosm and it will revolutionize how “were working” and play, ” Abrash said.

But if it’s not something that will be socially acceptable in public, it grows the question of whether VR will be able to expand beyond its niche plead. If everyone will have AR glasses in five or 10 years as Abrash predicted, how many beings will likewise demand clunky VR headsets?

WATCH: Facebook establishes off its intelligence interface research and … wow

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